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Commit e4595fa2 authored by Chris Palmer's avatar Chris Palmer
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Fixed jump in speed when using high accelerations on axes with lots of steps.

I.e., when acceleration * steps per mm > 2,000,000.
This was done by changing MultiU24X24toH16 to take a 32b bit operand.
Removed the claim that stepper.cpp uses the Leib algorithm.
parent d0b65ff6
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