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CoreYX/YZ/ZX needs different endstop logic than CoreXY/YZ/XZ
In the endstop testing section, add the "reverse" logic in addition to "normal" core handling. In CoreXY/YZ/XZ steppers rotating the same direction gives X movement. Opposing directions produces Y movement. In CoreYX/ZY/ZX this is reversed. Same = Y, Opposite = X. ---- Fixes the issue where the Y endstop was being checked when moving in the X direction, etc.
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