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Jonas Leder
marlin-anet-a8
Commits
7b5d6ba3
Commit
7b5d6ba3
authored
Apr 16, 2016
by
João Brázio
Committed by
Scott Lahteine
Apr 17, 2016
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d7cc2c08
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Marlin/Configuration.h
+74
-73
74 additions, 73 deletions
Marlin/Configuration.h
with
74 additions
and
73 deletions
Marlin/Configuration.h
+
74
−
73
View file @
7b5d6ba3
...
...
@@ -762,7 +762,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// @section lcd
//
//
MARLIN
LANGUAGE
//
LCD
LANGUAGE
//
// Here you may choose the language used by Marlin on the LCD menus, the following
// list of languages are available:
...
...
@@ -772,19 +772,18 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
//
// LCD CHARSET
// LCD CHAR
ACTER
SET
//
// Choose ONE of the following charset list, keep in mind that this selection is
// dependent on your physical hardware thus it has to match the type of Character
// based LCD you have.
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option
s
is
ignored for a full
graphic display.
// Note: This option is
NOT applicable to
graphic
al
display
s
.
//
// To find out what type you have:
// - Compile and upload with language set to 'test'
// - Click t
o get the
menu
// To find out what type
of display
you have:
// - Compile and upload with
the
language
(above)
set to 'test'
// - Click t
he controller to view the LCD
menu
//
//
You'll see two typical
lines from the upper half of the charset.
//
The LCD will display two
lines from the upper half of the char
acter
set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
...
...
@@ -797,10 +796,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// You may choose ULTRA_LCD if you have character based LCD with 16x2, 16x4, 20x2,
// 20x4 char/lines or DOGLCD for the full graphics display with 128x64 pixels
// (ST7565R family).
// (ST7565R family).
(This option will be set automatically for certain displays.)
//
// IMPORTANT NOTE:
You have to install Arduino's U8glib library for the Full
//
Graphics Display to work ! -
https://github.com/olikraus/U8glib_Arduino
// IMPORTANT NOTE:
The U8glib library is required for Full Graphic Display!
//
https://github.com/olikraus/U8glib_Arduino
//
//#define ULTRA_LCD // Character based
//#define DOGLCD // Full graphics display
...
...
@@ -808,16 +807,16 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// SD CARD
//
// SD
c
ard support is
now
disabled by default
, i
f you
have [and want] SD support
//
then
you must uncomment the following
directive
.
// SD
C
ard support is disabled by default
. I
f you
r controller has an SD slot,
// you must uncomment the following
option or it won't work
.
//
//#define SDSUPPORT
//
// SD CARD: SPI SPEED
//
//
You may u
ncomment
*one*
of the following
directive
s to use slower SPI transfer
// speed
s, t
his is usually required if you're getting volume init errors.
//
U
ncomment
ONE
of the following
item
s to use
a
slower SPI transfer
// speed
. T
his is usually required if you're getting volume init errors.
//
//#define SPI_SPEED SPI_HALF_SPEED
//#define SPI_SPEED SPI_QUARTER_SPEED
...
...
@@ -833,35 +832,36 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// ENCODER SETTINGS
//
// This option
defines how many pulses a encoder should produce for a menu
//
step to be produced, you s
hould increase
this value
for highres encoders.
// This option
overrides the default number of encoder pulses needed to
//
produce one step. S
hould
be
increase
d
for high
-
res
olution
encoders.
//
//#define ENCODER_PULSES_PER_STEP 1
//
//
// This option defines how many steps are required for Marlin to move between
// next/prev menu items.
// Use this option to override the number of step signals required to
// move between next/prev menu items.
//
//#define ENCODER_STEPS_PER_MENU_ITEM 5
//
//
// This option allows you to reverse the direction you have to turn the encoder
// to navigate up/down on the menus, by default CLOCKWISE rotation moves DOWN in
// the LCD menu, when active CLOCKWISE rotation will move UP in the LCD menu.
// This option reverses the encoder direction for navigating LCD menus.
// By default CLOCKWISE == DOWN. With this enabled CLOCKWISE == UP.
//
//#define REVERSE_MENU_DIRECTION
//
// SPEAKER/BUZZER
//
// If you have a speaker
activate this directive to
enable it.
// By default Marlin assumes you
r setup is buzzer based and no action is required
.
// If you have a speaker
that can produce tones,
enable it
here
.
// By default Marlin assumes you
have a buzzer with a fixed frequency
.
//
//#define SPEAKER
//
// The duration and frequency the buzzer plays the UI feedback sound.
// You may define these directives with 0 (zero) if you want to disable all sound
// feedback from Marlin.
// The duration and frequency for the UI feedback sound.
// Set these to 0 to disable audio feedback in the LCD menus.
//
// Note:
You may test the buzzing sound
with the G-Code:
// Note:
Test audio output
with the G-Code:
// M300 S<frequency Hz> P<duration ms>
//
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
...
...
@@ -870,81 +870,81 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
// CONTROLLER TYPE: Standard
//
// Marlin supports a
impressiv
e variety of controllers
, uncomment the directive
//
which defines physical controller you're using
.
// Marlin supports a
wid
e variety of controllers
.
//
Enable one of the following options to specify your controller
.
//
//
//
Activate this directive if you have an
ULTIMAKER Controller.
// ULTIMAKER Controller.
//
//#define ULTIMAKERCONTROLLER
//
//
// Activate this directive if you have a ULTIPANEL as seen on Thingiverse.
// ULTIPANEL as seen on Thingiverse.
//
//#define ULTIPANEL
//
//
// Activate this directive if you have a PanelOne from T3P3
// (via RAMPS 1.4 AUX2/AUX3) - http://reprap.org/wiki/PanelOne
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne
//
//#define PANEL_ONE
//
//
// Activate this directive if you have a MaKr3d Makr-Panel with graphic
// controller and SD suppord - http://reprap.org/wiki/MaKr3d_MaKrPanel
// MaKr3d Makr-Panel with graphic controller and SD support.
// http://reprap.org/wiki/MaKr3d_MaKrPanel
//
//#define MAKRPANEL
//
//
//
Activate one of these directives if you have a Panucatt Devices Viki 2.0 or
//
mini Viki with Graphic LCD -
http://panucatt.com
//
Activate one of these if you have a Panucatt Devices
//
Viki 2.0 or mini Viki with Graphic LCD
// http://panucatt.com
//
//#define VIKI2
//#define miniVIKI
// This is a new controller currently under development. https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//
// Activate this directive if you have an Adafruit ST7565 Full Graphic Controller.
// Adafruit ST7565 Full Graphic Controller.
// https://github.com/eboston/Adafruit-ST7565-Full-Graphic-Controller/
//
//#define ELB_FULL_GRAPHIC_CONTROLLER
//
//
// Activate this directive if you have a RepRapDiscount Smart Controller.
// RepRapDiscount Smart Controller.
// http://reprap.org/wiki/RepRapDiscount_Smart_Controller
//
// Note: Usually sold
in
a white PCB.
// Note: Usually sold
with
a white PCB.
//
//#define REPRAP_DISCOUNT_SMART_CONTROLLER
//
//
// Activate this directive if you have a BQ LCD Smart Controller shipped by
// BQ LCD Smart Controller shipped by
// default with the BQ Hephestos 2 and Witbox 2.
//
//#define BQ_LCD_SMART_CONTROLLER
//
//
// Activate this directive if you have a GADGETS3D G3D LCD/SD Controller
// GADGETS3D G3D LCD/SD Controller
// http://reprap.org/wiki/RAMPS_1.3/1.4_GADGETS3D_Shield_with_Panel
//
// Note: Usually sold
in
a blue PCB.
// Note: Usually sold
with
a blue PCB.
//
//#define G3D_PANEL
//
//
// Activate this directive if you have a RepRapDiscount FULL GRAPHIC Smart Controller
// RepRapDiscount FULL GRAPHIC Smart Controller
// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
//
// #define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
//
//
// Activate this directive if you have a MakerLab Mini Panel with graphic
// MakerLab Mini Panel with graphic
// controller and SD support - http://reprap.org/wiki/Mini_panel
//#define MINIPANEL
//
//
// Activate this directive if you have a RepRapWorld REPRAPWORLD_KEYPAD v1.1
// RepRapWorld REPRAPWORLD_KEYPAD v1.1
// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
//
// REPRAPWORLD_KEYPAD_MOVE_STEP sets how much should the robot move when a key
...
...
@@ -959,20 +959,21 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Note: These controllers require the installation of Arduino's LiquidCrystal_I2C
// library. For more info: https://github.com/kiyoshigawa/LiquidCrystal_I2C
//
//
//
Activate this directive if you have an
Elefu RA Board Control Panel
// Elefu RA Board Control Panel
// http://www.elefu.com/index.php?route=product/product&product_id=53
//
//#define RA_CONTROL_PANEL
//#define LCD_I2C_SAINSMART_YWROBOT
//
//
// Activate this directive if you have a LCM160 LCD adapter.
// LCM160 LCD adapter.
//
//#define LCM1602
//
//
// Activate this directive if you have a PANELOLU2 LCD with status LEDs,
// PANELOLU2 LCD with status LEDs,
// separate encoder and click inputs.
//
// Note: This controller requires Arduino's LiquidTWI2 library v1.2.3 or later.
...
...
@@ -982,15 +983,15 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// a pin (if BTN_ENC defined to != -1) or read through I2C (when BTN_ENC == -1).
//
//#define LCD_I2C_PANELOLU2
//
//
// Activate this directive if you have a Panucatt VIKI LCD with status LEDs,
// Panucatt VIKI LCD with status LEDs,
// integrated click & L/R/U/D buttons, separate encoder inputs.
//
//#define LCD_I2C_VIKI
//
//
// Activate this directive if you have a SSD1306 OLED full graphics generic display
// SSD1306 OLED full graphics generic display
//
//#define U8GLIB_SSD1306
...
...
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