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Jonas Leder
marlin-anet-a8
Commits
64ee064d
Commit
64ee064d
authored
Apr 12, 2019
by
Giuliano Zaro
Committed by
Scott Lahteine
Apr 12, 2019
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Update Italian language (#13661)
parent
14b561f1
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Marlin/src/lcd/language/language_it.h
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Marlin/src/lcd/language/language_it.h
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64ee064d
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@@ -32,6 +32,8 @@
...
@@ -32,6 +32,8 @@
#define DISPLAY_CHARSET_ISO10646_1
#define DISPLAY_CHARSET_ISO10646_1
#define WELCOME_MSG MACHINE_NAME _UxGT(" pronto.")
#define WELCOME_MSG MACHINE_NAME _UxGT(" pronto.")
#define MSG_YES _UxGT("SI")
#define MSG_NO _UxGT("NO")
#define MSG_BACK _UxGT("Indietro")
#define MSG_BACK _UxGT("Indietro")
#define MSG_SD_INSERTED _UxGT("SD Card inserita")
#define MSG_SD_INSERTED _UxGT("SD Card inserita")
#define MSG_SD_REMOVED _UxGT("SD Card rimossa")
#define MSG_SD_REMOVED _UxGT("SD Card rimossa")
...
@@ -95,6 +97,7 @@
...
@@ -95,6 +97,7 @@
#define MSG_UBL_TOOLS _UxGT("Strumenti UBL")
#define MSG_UBL_TOOLS _UxGT("Strumenti UBL")
#define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling")
#define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling")
#define MSG_IDEX_MENU _UxGT("Modo IDEX")
#define MSG_IDEX_MENU _UxGT("Modo IDEX")
#define MSG_OFFSETS_MENU _UxGT("Strumenti Offsets")
#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park")
#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park")
#define MSG_IDEX_MODE_DUPLICATE _UxGT("Duplicazione")
#define MSG_IDEX_MODE_DUPLICATE _UxGT("Duplicazione")
#define MSG_IDEX_MODE_MIRRORED_COPY _UxGT("Copia speculare")
#define MSG_IDEX_MODE_MIRRORED_COPY _UxGT("Copia speculare")
...
@@ -267,6 +270,9 @@
...
@@ -267,6 +270,9 @@
#define MSG_WATCH _UxGT("Schermata info")
#define MSG_WATCH _UxGT("Schermata info")
#define MSG_PREPARE _UxGT("Prepara")
#define MSG_PREPARE _UxGT("Prepara")
#define MSG_TUNE _UxGT("Regola")
#define MSG_TUNE _UxGT("Regola")
#define MSG_START_PRINT _UxGT("Avvia stampa")
#define MSG_BUTTON_PRINT _UxGT("Stampa")
#define MSG_BUTTON_CANCEL _UxGT("Annulla")
#define MSG_PAUSE_PRINT _UxGT("Pausa stampa")
#define MSG_PAUSE_PRINT _UxGT("Pausa stampa")
#define MSG_RESUME_PRINT _UxGT("Riprendi stampa")
#define MSG_RESUME_PRINT _UxGT("Riprendi stampa")
#define MSG_STOP_PRINT _UxGT("Arresta stampa")
#define MSG_STOP_PRINT _UxGT("Arresta stampa")
...
@@ -320,6 +326,7 @@
...
@@ -320,6 +326,7 @@
#define MSG_BABYSTEP_X _UxGT("Babystep X")
#define MSG_BABYSTEP_X _UxGT("Babystep X")
#define MSG_BABYSTEP_Y _UxGT("Babystep Y")
#define MSG_BABYSTEP_Y _UxGT("Babystep Y")
#define MSG_BABYSTEP_Z _UxGT("Babystep Z")
#define MSG_BABYSTEP_Z _UxGT("Babystep Z")
#define MSG_BABYSTEP_TOTAL _UxGT("Totali")
#define MSG_ENDSTOP_ABORT _UxGT("Finecorsa annullati")
#define MSG_ENDSTOP_ABORT _UxGT("Finecorsa annullati")
#define MSG_HEATING_FAILED_LCD _UxGT("Riscald. Fallito")
#define MSG_HEATING_FAILED_LCD _UxGT("Riscald. Fallito")
#define MSG_HEATING_FAILED_LCD_BED _UxGT("Risc. piatto fallito")
#define MSG_HEATING_FAILED_LCD_BED _UxGT("Risc. piatto fallito")
...
@@ -448,6 +455,10 @@
...
@@ -448,6 +455,10 @@
#define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.")
#define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.")
#define MSG_START_Z _UxGT("Z inizio")
#define MSG_START_Z _UxGT("Z inizio")
#define MSG_END_Z _UxGT("Z fine")
#define MSG_END_Z _UxGT("Z fine")
#define MSG_BRICKOUT _UxGT("Brickout")
#define MSG_INVADERS _UxGT("Invaders")
#define MSG_SNAKE _UxGT("Sn4k3")
#define MSG_MAZE _UxGT("Maze")
//
//
// Le schermate di Cambio Filamento possono visualizzare fino a 3 linee su un display a 4 righe
// Le schermate di Cambio Filamento possono visualizzare fino a 3 linee su un display a 4 righe
...
@@ -504,3 +515,7 @@
...
@@ -504,3 +515,7 @@
#define MSG_SERVICE_RESET _UxGT("Resetta")
#define MSG_SERVICE_RESET _UxGT("Resetta")
#define MSG_SERVICE_IN _UxGT(" tra:")
#define MSG_SERVICE_IN _UxGT(" tra:")
#define MSG_BACKLASH _UxGT("Gioco")
#define MSG_BACKLASH_CORRECTION _UxGT("Correzione")
#define MSG_BACKLASH_SMOOTHING _UxGT("Smoothing")
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