Skip to content
Snippets Groups Projects
Commit 29e76399 authored by Dim3nsioneer's avatar Dim3nsioneer
Browse files

Add switch unused feeder(s) off

Having the non-active feeder motors powered on all the time is not
necessary. A feature to deactivate the unused feeder motors has been
implemented. The feature is enabled on default but can be switched off
in the configuration.
parent 5a183240
No related branches found
No related tags found
No related merge requests found
...@@ -305,6 +305,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of ...@@ -305,6 +305,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
#define DISABLE_Y false #define DISABLE_Y false
#define DISABLE_Z false #define DISABLE_Z false
#define DISABLE_E false // For all extruders #define DISABLE_E false // For all extruders
#define DISABLE_UNSELECTED_E true //disable only not selected extruders and keep selected extruder active
#define INVERT_X_DIR true // for Mendel set to false, for Orca set to true #define INVERT_X_DIR true // for Mendel set to false, for Orca set to true
#define INVERT_Y_DIR false // for Mendel set to true, for Orca set to false #define INVERT_Y_DIR false // for Mendel set to true, for Orca set to false
......
...@@ -657,13 +657,25 @@ block->steps_y = labs((target[X_AXIS]-position[X_AXIS]) - (target[Y_AXIS]-positi ...@@ -657,13 +657,25 @@ block->steps_y = labs((target[X_AXIS]-position[X_AXIS]) - (target[Y_AXIS]-positi
if(block->steps_z != 0) enable_z(); if(block->steps_z != 0) enable_z();
#endif #endif
// Enable all // Enable extruder(s)
if(block->steps_e != 0) if(block->steps_e != 0)
{
if (DISABLE_UNSELECTED_E) //enable only selected extruder
{
switch(extruder)
{
case 0: enable_e0(); disable_e1(); disable_e2(); break;
case 1: disable_e0(); enable_e1(); disable_e2(); break;
case 2: disable_e0(); disable_e1(); enable_e2(); break;
}
}
else //enable all
{ {
enable_e0(); enable_e0();
enable_e1(); enable_e1();
enable_e2(); enable_e2();
} }
}
if (block->steps_e == 0) if (block->steps_e == 0)
{ {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment