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Update Node.js to v21.7.0

Renovate Bot requested to merge renovate/node-21.x into master

This MR contains the following updates:

Package Type Update Change
node stage minor 21.6-alpine -> 21.7-alpine

Release Notes

nodejs/node (node)

v21.7.0: 2024-03-06, Version 21.7.0 (Current), @​RafaelGSS prepared by @​marco-ippolito

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Text Styling
  • util.styleText(format, text): This function returns a formatted text considering the format passed.

A new API has been created to format text based on util.inspect.colors, enabling you to style text in different colors (such as red, blue, ...) and emphasis (italic, bold, ...).

const { styleText } = require('node:util');
const errorMessage = styleText('red', 'Error! Error!');
console.log(errorMessage);

Contributed by Rafael Gonzaga in #​51850.

Loading and parsing environment variables
  • process.loadEnvFile(path):

    • Use this function to load the .env file. If no path is specified, it automatically loads the .env file in the current directory. Example: process.loadEnvFile().
    • Load a specific .env file by specifying its path. Example: process.loadEnvFile('./development.env').
  • util.parseEnv(content):

    • Use this function to parse an existing string containing environment variable assignments.
    • Example usage: require('node:util').parseEnv('HELLO=world').

Contributed by Yagiz Nizipli in #​51476

Support for multi-line values for .env file

Node.js 21.7.0 will now support multi-line values in the .env file:

MULTI_LINE="HELLO
WORLD"

Contributed by Ilyas Shabi #​51289

sea: support embedding assets

Users can now include assets by adding a key-path dictionary to the configuration as the assets field. At build time, Node.js would read the assets from the specified paths and bundle them into the preparation blob. In the generated executable, users can retrieve the assets using the sea.getAsset() and sea.getAssetAsBlob() API.

{
  "main": "/path/to/bundled/script.js",
  "output": "/path/to/write/the/generated/blob.blob",
  "assets": {
    "a.jpg": "/path/to/a.jpg",
    "b.txt": "/path/to/b.txt"
  }
}

The single-executable application can access the assets as follows:

const { getAsset } = require('node:sea');
// Returns a copy of the data in an ArrayBuffer
const image = getAsset('a.jpg');
// Returns a string decoded from the asset as UTF8.
const text = getAsset('b.txt', 'utf8');
// Returns a Blob containing the asset without copying.
const blob = getAssetAsBlob('a.jpg');

Contributed by Joyee Cheung in #​50960

vm: support using the default loader to handle dynamic import()

This patch adds support for using vm.constants.USE_MAIN_CONTEXT_DEFAULT_LOADER as the importModuleDynamically option in all vm APIs that take this option except vm.SourceTextModule. This allows users to have a shortcut to support dynamic import() in the compiled code without missing the compilation cache if they don't need customization of the loading process. We emit an experimental warning when the import() is actually handled by the default loader through this option instead of requiring --experimental-vm-modules.

const { Script, constants } = require('node:vm');
const { resolve } = require('node:path');
const { writeFileSync } = require('node:fs');

// Write test.js and test.txt to the directory where the current script
// being run is located.
writeFileSync(resolve(__dirname, 'test.mjs'),
              'export const filename = "./test.json";');
writeFileSync(resolve(__dirname, 'test.json'),
              '{"hello": "world"}');

// Compile a script that loads test.mjs and then test.json
// as if the script is placed in the same directory.
const script = new Script(
  `(async function() {
    const { filename } = await import('./test.mjs');
    return import(filename, { with: { type: 'json' } })
  })();`,
  {
    filename: resolve(__dirname, 'test-with-default.js'),
    importModuleDynamically: constants.USE_MAIN_CONTEXT_DEFAULT_LOADER,
  });

// { default: { hello: 'world' } }
script.runInThisContext().then(console.log);

Contributed by Joyee Cheung in #​51244

crypto: implement crypto.hash()

This patch introduces a helper crypto.hash() that computes a digest from the input at one shot. This can be 1.2-2x faster than the object-based createHash() for smaller inputs (<= 5MB) that are readily available (not streamed) and incur less memory overhead since no intermediate objects will be created.

const crypto = require('node:crypto');

// Hashing a string and return the result as a hex-encoded string.
const string = 'Node.js';
// 10b3493287f831e81a438811a1ffba01f8cec4b7
console.log(crypto.hash('sha1', string));

Contributed by Joyee Cheung in #​51044

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