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Jonas Leder
jrag_nodeWorkshop
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9672bd7ed2cb763597dced7392712fbdd89ddf48
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Created with Raphaël 2.2.0
15
Jan
14
13
12
11
fix landscape layout
master
master
add no connection error, when trying to start a new game without server connection
added test stript
encode messages as base64 before sending (function is obfuscated)
container resize also works on portrait mode
fix snake not starting on invited player
fix snake and target not displayed
show when connecting in footer
show connection status in footer
added no-scroll class again to body
auto resize game area to fit screen
change snake speed with score
added command to run webserver not only on localhost
removed unneeded !important
add misisng ;
added join with ID button to HTML
add watchWindow command to start parcel in new window
add @ts-ignore for async function
fix border detection
move join in extra function
add some missing ;
use getRandomInt in makeid function
moved getRandomInt into helper script
move some helper in extra file
styling of newGame button
removed menu from snakeMultiplayer page
minor changes
updated usage for multiplayer game
removed important flag from colors
fixed paho import in snake.ts
import paho as node dependency
import sweetalert2 as node-module
move @types/paho-mqtt to dev deps
use sweetalert2 instead of simple alerts
move master snake initialisation up into button press function
fixed new method for grid drawing
draw partner snake with some opacity
add snake crash detection
replaced some deprecated var with let
enabled allowJS option
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