From aa30550b2130751dfb6e04a0cb6cb6b7312c8f96 Mon Sep 17 00:00:00 2001
From: Scott Lahteine <sourcetree@thinkyhead.com>
Date: Mon, 15 Aug 2016 19:06:04 -0700
Subject: [PATCH] Keep SIMULATE_ROMFONT only language.h

---
 Marlin/language.h            | 3 ++-
 Marlin/language_an.h         | 2 --
 Marlin/language_bg.h         | 2 --
 Marlin/language_ca.h         | 2 --
 Marlin/language_cz.h         | 2 --
 Marlin/language_da.h         | 2 --
 Marlin/language_de.h         | 2 --
 Marlin/language_el-gr.h      | 3 ---
 Marlin/language_el.h         | 3 ---
 Marlin/language_es.h         | 2 --
 Marlin/language_eu.h         | 2 --
 Marlin/language_fi.h         | 2 --
 Marlin/language_fr.h         | 2 --
 Marlin/language_gl.h         | 2 --
 Marlin/language_hr.h         | 3 ---
 Marlin/language_it.h         | 2 --
 Marlin/language_kana_utf8.h  | 2 --
 Marlin/language_nl.h         | 2 --
 Marlin/language_pl.h         | 2 --
 Marlin/language_pt-br.h      | 2 --
 Marlin/language_pt-br_utf8.h | 2 --
 Marlin/language_pt.h         | 2 --
 Marlin/language_pt_utf8.h    | 2 --
 Marlin/language_ru.h         | 2 --
 Marlin/language_test.h       | 2 --
 25 files changed, 2 insertions(+), 52 deletions(-)

diff --git a/Marlin/language.h b/Marlin/language.h
index 08b7166850..002e95778c 100644
--- a/Marlin/language.h
+++ b/Marlin/language.h
@@ -25,7 +25,8 @@
 
 #include "MarlinConfig.h"
 
-//#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays
+// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
+//#define SIMULATE_ROMFONT
 
 // Fallback if no language is set. DON'T CHANGE
 #ifndef LCD_LANGUAGE
diff --git a/Marlin/language_an.h b/Marlin/language_an.h
index afc6a072fa..9184d332f9 100644
--- a/Marlin/language_an.h
+++ b/Marlin/language_an.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_AN_H
 #define LANGUAGE_AN_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " parada."
diff --git a/Marlin/language_bg.h b/Marlin/language_bg.h
index 8c8b641e8a..5d5d3222c7 100644
--- a/Marlin/language_bg.h
+++ b/Marlin/language_bg.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_BG_H
 
 #define MAPPER_D0D1                // For Cyrillic
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_5
 
 #define WELCOME_MSG                         MACHINE_NAME " Готов."
diff --git a/Marlin/language_ca.h b/Marlin/language_ca.h
index f20580e925..efa296f9b3 100644
--- a/Marlin/language_ca.h
+++ b/Marlin/language_ca.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_CA_H
 
 #define MAPPER_C2C3  // because of "ó"
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " preparada."
diff --git a/Marlin/language_cz.h b/Marlin/language_cz.h
index 9753a0c004..89158e7e49 100644
--- a/Marlin/language_cz.h
+++ b/Marlin/language_cz.h
@@ -34,8 +34,6 @@
 #ifndef LANGUAGE_CZ_H
 #define LANGUAGE_CZ_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pripraven."
diff --git a/Marlin/language_da.h b/Marlin/language_da.h
index 3af5d8f499..b4cf853ad2 100644
--- a/Marlin/language_da.h
+++ b/Marlin/language_da.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_DA_H
 
 #define MAPPER_C2C3
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " er klar"
diff --git a/Marlin/language_de.h b/Marlin/language_de.h
index ed7836882f..5ea50630ed 100644
--- a/Marlin/language_de.h
+++ b/Marlin/language_de.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_DE_H
 
 #define MAPPER_C2C3
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " bereit"
diff --git a/Marlin/language_el-gr.h b/Marlin/language_el-gr.h
index 04b3aa8e39..1c18496690 100644
--- a/Marlin/language_el-gr.h
+++ b/Marlin/language_el-gr.h
@@ -30,9 +30,6 @@
 #ifndef LANGUAGE_EL_GR_H
 #define LANGUAGE_EL_GR_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
-
 //#define MAPPER_CECF
 //#define DISPLAY_CHARSET_ISO10646_GREEK
 
diff --git a/Marlin/language_el.h b/Marlin/language_el.h
index 0bcaffd3ec..4242969797 100644
--- a/Marlin/language_el.h
+++ b/Marlin/language_el.h
@@ -30,9 +30,6 @@
 #ifndef LANGUAGE_EL_H
 #define LANGUAGE_EL_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
-
 #define MAPPER_CECF
 #define DISPLAY_CHARSET_ISO10646_GREEK
 
diff --git a/Marlin/language_es.h b/Marlin/language_es.h
index 16ad3e891f..c1a2a12b74 100644
--- a/Marlin/language_es.h
+++ b/Marlin/language_es.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_ES_H
 #define LANGUAGE_ES_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " lista."
diff --git a/Marlin/language_eu.h b/Marlin/language_eu.h
index ce7e7bd041..64c3fb32ae 100644
--- a/Marlin/language_eu.h
+++ b/Marlin/language_eu.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_EU_H
 #define LANGUAGE_EU_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " prest."
diff --git a/Marlin/language_fi.h b/Marlin/language_fi.h
index 90c62760d7..461bb413ca 100644
--- a/Marlin/language_fi.h
+++ b/Marlin/language_fi.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_FI_H
 
 #define MAPPER_C2C3
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " valmis."
diff --git a/Marlin/language_fr.h b/Marlin/language_fr.h
index a2b7b3fe18..eff8d32923 100644
--- a/Marlin/language_fr.h
+++ b/Marlin/language_fr.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_FR_H
 #define LANGUAGE_FR_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " prete."
diff --git a/Marlin/language_gl.h b/Marlin/language_gl.h
index e28d193fcb..5f1b591e9c 100644
--- a/Marlin/language_gl.h
+++ b/Marlin/language_gl.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_GL_H
 
 #define MAPPER_C2C3
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " lista."
diff --git a/Marlin/language_hr.h b/Marlin/language_hr.h
index e8a3c1154a..ebfaeb2fbd 100644
--- a/Marlin/language_hr.h
+++ b/Marlin/language_hr.h
@@ -30,9 +30,6 @@
 #ifndef LANGUAGE_HR_H
 #define LANGUAGE_HR_H
 
-
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
 
 #define WELCOME_MSG                         MACHINE_NAME " spreman."
diff --git a/Marlin/language_it.h b/Marlin/language_it.h
index ee2e6f1954..4121d59bdf 100644
--- a/Marlin/language_it.h
+++ b/Marlin/language_it.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_IT_H
 #define LANGUAGE_IT_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pronto."
diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h
index 6dfec2ed20..b48399527f 100644
--- a/Marlin/language_kana_utf8.h
+++ b/Marlin/language_kana_utf8.h
@@ -32,8 +32,6 @@
 #define LANGUAGE_KANA_UTF_H
 
 #define MAPPER_E382E383
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_KANA
 
 // This just to show the potential benefit of unicode.
diff --git a/Marlin/language_nl.h b/Marlin/language_nl.h
index 842a64d562..82f0a69b8b 100644
--- a/Marlin/language_nl.h
+++ b/Marlin/language_nl.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_NL_H
 #define LANGUAGE_NL_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " gereed."
diff --git a/Marlin/language_pl.h b/Marlin/language_pl.h
index fd6ebd56bf..efde140b92 100644
--- a/Marlin/language_pl.h
+++ b/Marlin/language_pl.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_PL_H
 #define LANGUAGE_PL_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " gotowy."
diff --git a/Marlin/language_pt-br.h b/Marlin/language_pt-br.h
index 49bec2cdea..1db6ae6a1b 100644
--- a/Marlin/language_pt-br.h
+++ b/Marlin/language_pt-br.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_PT_BR_H
 #define LANGUAGE_PT_BR_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pronto."
diff --git a/Marlin/language_pt-br_utf8.h b/Marlin/language_pt-br_utf8.h
index bc8e5e256c..43e5d549b9 100644
--- a/Marlin/language_pt-br_utf8.h
+++ b/Marlin/language_pt-br_utf8.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_PT_BR_UTF_H
 #define LANGUAGE_PT_BR_UTF_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pronto."
diff --git a/Marlin/language_pt.h b/Marlin/language_pt.h
index b64c042e1e..5996dd12af 100644
--- a/Marlin/language_pt.h
+++ b/Marlin/language_pt.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_PT_H
 #define LANGUAGE_PT_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pronto."
diff --git a/Marlin/language_pt_utf8.h b/Marlin/language_pt_utf8.h
index 0146ff9b0e..ec56a86cce 100644
--- a/Marlin/language_pt_utf8.h
+++ b/Marlin/language_pt_utf8.h
@@ -30,8 +30,6 @@
 #ifndef LANGUAGE_PT_UTF_H
 #define LANGUAGE_PT_UTF_H
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_1
 
 #define WELCOME_MSG                         MACHINE_NAME " pronto."
diff --git a/Marlin/language_ru.h b/Marlin/language_ru.h
index e3e63cb434..e953b0b527 100644
--- a/Marlin/language_ru.h
+++ b/Marlin/language_ru.h
@@ -31,8 +31,6 @@
 #define LANGUAGE_RU_H
 
 #define MAPPER_D0D1                // For Cyrillic
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 #define DISPLAY_CHARSET_ISO10646_5
 
 #define WELCOME_MSG                         MACHINE_NAME " Готов."
diff --git a/Marlin/language_test.h b/Marlin/language_test.h
index 99fa712a71..25b9c09474 100644
--- a/Marlin/language_test.h
+++ b/Marlin/language_test.h
@@ -51,8 +51,6 @@
 //#define MAPPER_E382E383    // For Katakana
 //#define MAPPER_NON         // For direct ascii codes. Fall back mapper - if no other is defined.
 
-// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
-//#define SIMULATE_ROMFONT
 
 // Select the better font for full graphic displays.
 //#define DISPLAY_CHARSET_ISO10646_1
-- 
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