From 85385be132a8998ff2bd0d3e746db19873db21dc Mon Sep 17 00:00:00 2001
From: AnHardt <github@kitelab.de>
Date: Sun, 1 Feb 2015 13:33:25 +0100
Subject: [PATCH] Removed now automatic define of DISPLAY_CHARSET_DOGM +
 improved description.

---
 Marlin/Configuration.h | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h
index f5c218dc7f..edc3dc296f 100644
--- a/Marlin/Configuration.h
+++ b/Marlin/Configuration.h
@@ -534,10 +534,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
 
 //LCD and SD support
 
-// Character based displays can have different extended charsets. If you see strange or missing characters on yours - try an other definition below.
-#define DISPLAY_CHARSET_HD44870_JAPAN  //  "ääööüüß°"
-//#define DISPLAY_CHARSET_HD44870_WESTERN // with better support for European languages. "ÄäÖöÜüß°"
-//#define DISPLAY_CHARSET_DOGM // for full graphics display "ÄäÖÖÜÜß°"
+// Character based displays can have different extended charsets.
+#define DISPLAY_CHARSET_HD44870_JAPAN  //  "ääööüüß23°"
+//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
 
 //#define ULTRA_LCD  //general LCD support, also 16x2
 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)
-- 
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