diff --git a/Marlin/planner.cpp b/Marlin/planner.cpp
index b252f95ef69014afb4d6296a9354bba462cc9a8d..4bf9ec5d6a1286ccb66f777547f05e8c4bd256f8 100644
--- a/Marlin/planner.cpp
+++ b/Marlin/planner.cpp
@@ -1141,16 +1141,16 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
 
     // Limit acceleration per axis
     if (block->step_event_count <= cutoff_long) {
-      LIMIT_ACCEL_LONG(X_AXIS,0);
-      LIMIT_ACCEL_LONG(Y_AXIS,0);
-      LIMIT_ACCEL_LONG(Z_AXIS,0);
-      LIMIT_ACCEL_LONG(E_AXIS,ACCEL_IDX);
+      LIMIT_ACCEL_LONG(X_AXIS, 0);
+      LIMIT_ACCEL_LONG(Y_AXIS, 0);
+      LIMIT_ACCEL_LONG(Z_AXIS, 0);
+      LIMIT_ACCEL_LONG(E_AXIS, ACCEL_IDX);
     }
     else {
-      LIMIT_ACCEL_FLOAT(X_AXIS,0);
-      LIMIT_ACCEL_FLOAT(Y_AXIS,0);
-      LIMIT_ACCEL_FLOAT(Z_AXIS,0);
-      LIMIT_ACCEL_FLOAT(E_AXIS,ACCEL_IDX);
+      LIMIT_ACCEL_FLOAT(X_AXIS, 0);
+      LIMIT_ACCEL_FLOAT(Y_AXIS, 0);
+      LIMIT_ACCEL_FLOAT(Z_AXIS, 0);
+      LIMIT_ACCEL_FLOAT(E_AXIS, ACCEL_IDX);
     }
   }
   block->acceleration_steps_per_s2 = accel;
@@ -1256,6 +1256,7 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
         v_exit *= v_factor;
         v_entry *= v_factor;
       }
+
       // Calculate jerk depending on whether the axis is coasting in the same direction or reversing.
       const float jerk = (v_exit > v_entry)
           ? //                                  coasting             axis reversal