diff --git a/Marlin/src/config/examples/Formbot/Raptor/Configuration.h b/Marlin/src/config/examples/Formbot/Raptor/Configuration.h
index 9976382ed824a0b269e015388699a1cffdc8eda2..a25ce74cf3e312a4c8723a8374e6b316811ba80d 100644
--- a/Marlin/src/config/examples/Formbot/Raptor/Configuration.h
+++ b/Marlin/src/config/examples/Formbot/Raptor/Configuration.h
@@ -1217,12 +1217,10 @@
 
   #define MESH_EDIT_GFX_OVERLAY   // Display a graphics overlay while editing the mesh
 
-  #define MESH_INSET 35              // Set Mesh bounds as an inset region of the bed
+  #define MESH_INSET 35             // Set Mesh bounds as an inset region of the bed
   #define GRID_MAX_POINTS_X 10      // Don't use more than 15 points per axis, implementation limited.
   #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X
 
-  
-
   #define UBL_MESH_EDIT_MOVES_Z     // Sophisticated users prefer no movement of nozzle
   #define UBL_SAVE_ACTIVE_ON_M500   // Save the currently active mesh in the current slot on M500
 
diff --git a/Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h b/Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h
index 57c7e84f93b1d2d710eb41ae613e40f96870a446..80891513724d432c3adf71f130da1a672cf9419b 100644
--- a/Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h
+++ b/Marlin/src/config/examples/Formbot/Raptor/Configuration_adv.h
@@ -263,7 +263,7 @@
  */
 #define CASE_LIGHT_ENABLE
 #if ENABLED(CASE_LIGHT_ENABLE)
-  #define CASE_LIGHT_PIN 5                  
+  #define CASE_LIGHT_PIN 5
   #define INVERT_CASE_LIGHT false             // Set true if Case Light is ON when pin is LOW
   #define CASE_LIGHT_DEFAULT_ON true          // Set default power-up state on
   #define CASE_LIGHT_DEFAULT_BRIGHTNESS 255   // Set default power-up brightness (0-255, requires PWM pin)
@@ -1580,7 +1580,7 @@
 
     #define USER_DESC_1 "UBL Commission Step 1"
   #define USER_GCODE_1 "M502 \n M500 \n M501 \n M190 S75 \n G28 \n G29 P1 \n G29 S1 \n M117 Run Step 2 \n"
- 
+
   #define USER_DESC_2 "UBL Commission Step 2"
   #define USER_GCODE_2 "G29 S1 \n G29 S0 \n G29 F 10.0 \n G29 A \n M500 \n G28 \n G29 L1 \n M109 S225 \n G1 X150 Y 150 \n G1 Z0 \n M117 Set Z Offset \n"
 
diff --git a/Marlin/src/config/examples/Formbot/Raptor/_Statusscreen.h b/Marlin/src/config/examples/Formbot/Raptor/_Statusscreen.h
index 9a11b5295bb96e29cba461cc152ff1aebc981589..723c1f40fee989344e972388e84a97c9bd799fd7 100644
--- a/Marlin/src/config/examples/Formbot/Raptor/_Statusscreen.h
+++ b/Marlin/src/config/examples/Formbot/Raptor/_Statusscreen.h
@@ -67,7 +67,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110000,B11111100,B00011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11111000,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen1_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -88,7 +88,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
 
   #elif FAN_ANIM_FRAMES == 3
@@ -112,7 +112,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110000,B11111100,B00011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11111000,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen1_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -133,7 +133,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B11110000,B01011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen2_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -154,7 +154,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
 
   #elif FAN_ANIM_FRAMES == 4
@@ -178,7 +178,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110000,B11111100,B00011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11111000,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen1_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -199,7 +199,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B11110000,B01011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen2_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -220,7 +220,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
     const unsigned char status_screen3_bmp[] PROGMEM = {
       B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
@@ -241,7 +241,7 @@
       B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110000,B00001111,B00011000,
       B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00011111,B00111000,
       B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
-      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000 
+      B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
     };
 
   #endif