diff --git a/Marlin/ultralcd.cpp b/Marlin/ultralcd.cpp
index a68e61ebef20abec232092e236012567a44caaba..02a0e3a22e753a1c20e7c436361abeda2db4b5b3 100755
--- a/Marlin/ultralcd.cpp
+++ b/Marlin/ultralcd.cpp
@@ -2295,6 +2295,7 @@ void kill_screen(const char* lcd_msg) {
       currentScreen = menu_edit_callback_ ## _name; \
       callbackFunc = callback; \
     }
+
   menu_edit_type(int, int3, itostr3, 1);
   menu_edit_type(float, float3, ftostr3, 1);
   menu_edit_type(float, float32, ftostr32, 100);
@@ -2326,6 +2327,7 @@ void kill_screen(const char* lcd_msg) {
     static void reprapworld_keypad_move_y_up()    { _reprapworld_keypad_move(Y_AXIS, -1); }
     static void reprapworld_keypad_move_y_down()  { _reprapworld_keypad_move(Y_AXIS,  1); }
     static void reprapworld_keypad_move_home()    { enqueue_and_echo_commands_P(PSTR("G28")); } // move all axes home and wait
+    static void reprapworld_keypad_move_menu()    { lcd_goto_screen(lcd_move_menu); }
   #endif // REPRAPWORLD_KEYPAD
 
   /**
@@ -2592,6 +2594,8 @@ void lcd_update() {
         else if (!keypad_debounce) {
           keypad_debounce = 2;
 
+          if (REPRAPWORLD_KEYPAD_MOVE_MENU)       reprapworld_keypad_move_menu();
+
           #if DISABLED(DELTA) && Z_HOME_DIR == -1
             if (REPRAPWORLD_KEYPAD_MOVE_Z_UP)     reprapworld_keypad_move_z_up();
           #endif
diff --git a/Marlin/ultralcd.h b/Marlin/ultralcd.h
index d9b6c3c0f9673f0d551151d5cd9ac5f9b50a9a9d..457a70f513dcc158a553c47437cb27c73f483d1a 100644
--- a/Marlin/ultralcd.h
+++ b/Marlin/ultralcd.h
@@ -117,6 +117,7 @@
 
     #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN  (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
     #define REPRAPWORLD_KEYPAD_MOVE_Z_UP    (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
+    #define REPRAPWORLD_KEYPAD_MOVE_MENU    (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1)
     #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN  (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
     #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
     #define REPRAPWORLD_KEYPAD_MOVE_HOME    (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE)