diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h
index c5049ea9e5eb327a8b51365d35fe56d1024ad02b..b0eaa5fe2dfbe6d36d2e4f5f3b47f69f66b0920d 100644
--- a/Marlin/Configuration_adv.h
+++ b/Marlin/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/Marlin/src/lcd/dogm/dogm_Statusscreen.h b/Marlin/src/lcd/dogm/dogm_Statusscreen.h
index 438d57ac7f564d069380784c9e1fc93d88c90775..8e31841fc47d14bf5c95771a7ef0d2ec5a721605 100644
--- a/Marlin/src/lcd/dogm/dogm_Statusscreen.h
+++ b/Marlin/src/lcd/dogm/dogm_Statusscreen.h
@@ -659,6 +659,63 @@
 
 #endif // !STATUS_BED_WIDTH && !STATUS_COMBINE_HEATERS && HAS_HEATED_BED && HOTENDS < 4
 
+#if HAS_HEATED_CHAMBER
+
+  #define STATUS_CHAMBER_WIDTH 16
+
+  #ifdef STATUS_CHAMBER_ANIM
+
+    const unsigned char status_chamber_bmp[] PROGMEM = {
+      B11111111,B11111111,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B10000000,B00000001,
+      B11111111,B11111111,
+      B11111111,B11111111
+    };
+
+    const unsigned char status_chamber_on_bmp[] PROGMEM = {
+      B11111111,B11111111,
+      B10000000,B00000001,
+      B10000100,B00100001,
+      B10000010,B00010001,
+      B10000010,B00010001,
+      B10000100,B00100001,
+      B10001000,B01000001,
+      B10001000,B01000001,
+      B10000100,B00100001,
+      B10000000,B00000001,
+      B11111111,B11111111,
+      B11111111,B11111111
+    };
+
+  #else
+
+    const unsigned char status_chamber_bmp[] PROGMEM = {
+      B11111111,B11111111,
+      B10000000,B00000001,
+      B10000100,B00100001,
+      B10000010,B00010001,
+      B10000010,B00010001,
+      B10000100,B00100001,
+      B10001000,B01000001,
+      B10001000,B01000001,
+      B10000100,B00100001,
+      B10000000,B00000001,
+      B11111111,B11111111,
+      B11111111,B11111111
+    };
+
+  #endif
+
+#endif // HAS_HEATED_CHAMBER
+
 // Can also be overridden in Configuration.h
 // If you can afford it, try the 3-frame fan animation!
 // Don't compile in the fan animation with no fan
@@ -1302,6 +1359,50 @@
 
 #endif
 
+//
+// Chamber Bitmap Properties
+//
+#ifndef STATUS_CHAMBER_WIDTH
+  #define STATUS_CHAMBER_WIDTH 0
+#endif
+#ifndef STATUS_CHAMBER_BYTEWIDTH
+  #define STATUS_CHAMBER_BYTEWIDTH BW(STATUS_CHAMBER_WIDTH)
+#endif
+#if STATUS_CHAMBER_WIDTH && !STATUS_HEATERS_WIDTH
+
+  #ifndef STATUS_CHAMBER_X
+    #define STATUS_CHAMBER_X (128 - (STATUS_FAN_BYTEWIDTH + STATUS_CHAMBER_BYTEWIDTH) * 8)
+  #endif
+
+  #ifndef STATUS_CHAMBER_HEIGHT
+    #ifdef STATUS_CHAMBER_ANIM
+      #define STATUS_CHAMBER_HEIGHT(S) ((S) ? sizeof(status_chamber_on_bmp) / (STATUS_CHAMBER_BYTEWIDTH) : sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH))
+    #else
+      #define STATUS_CHAMBER_HEIGHT(S) (sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH))
+    #endif
+  #endif
+
+  #ifndef STATUS_CHAMBER_Y
+    #define STATUS_CHAMBER_Y(S) (20 - STATUS_CHAMBER_HEIGHT(S))
+  #endif
+
+  #ifndef STATUS_CHAMBER_TEXT_X
+    #define STATUS_CHAMBER_TEXT_X (STATUS_CHAMBER_X + 7)
+  #endif
+
+  static_assert(
+    sizeof(status_chamber_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * (STATUS_CHAMBER_HEIGHT(0)),
+    "Status chamber bitmap (status_chamber_bmp) dimensions don't match data."
+  );
+  #ifdef STATUS_CHAMBER_ANIM
+    static_assert(
+      sizeof(status_chamber_on_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * (STATUS_CHAMBER_HEIGHT(1)),
+      "Status chamber bitmap (status_chamber_on_bmp) dimensions don't match data."
+    );
+  #endif
+
+#endif
+
 //
 // Bed Bitmap Properties
 //
@@ -1314,7 +1415,7 @@
 #if STATUS_BED_WIDTH && !STATUS_HEATERS_WIDTH
 
   #ifndef STATUS_BED_X
-    #define STATUS_BED_X (128 - (STATUS_FAN_BYTEWIDTH + STATUS_BED_BYTEWIDTH) * 8)
+    #define STATUS_BED_X (128 - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_BED_BYTEWIDTH) * 8)
   #endif
 
   #ifndef STATUS_BED_HEIGHT
diff --git a/Marlin/src/lcd/dogm/status_screen_DOGM.cpp b/Marlin/src/lcd/dogm/status_screen_DOGM.cpp
index a917bc2e84f3aeaad4abb1eccaaeaf9d8b950bcc..d9a0ad7fc1fed00b01d12d8a39022383403ad30f 100644
--- a/Marlin/src/lcd/dogm/status_screen_DOGM.cpp
+++ b/Marlin/src/lcd/dogm/status_screen_DOGM.cpp
@@ -74,6 +74,7 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons
 #define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && STATUS_FAN_FRAMES)
 #define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM))
 #define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM))
+#define ANIM_CHAMBER (HAS_HEATED_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM))
 
 #if ANIM_HOTEND || ANIM_BED
   uint8_t heat_bits;
@@ -88,6 +89,11 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons
 #else
   #define BED_ALT() false
 #endif
+#if ANIM_CHAMBER
+  #define CHAMBER_ALT() TEST(heat_bits, 6)
+#else
+  #define CHAMBER_ALT() false
+#endif
 
 #define MAX_HOTEND_DRAW MIN(HOTENDS, ((LCD_PIXEL_WIDTH - (STATUS_LOGO_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8) / (STATUS_HEATERS_XSPACE)))
 #define STATUS_HEATERS_BOT (STATUS_HEATERS_Y + STATUS_HEATERS_HEIGHT - 1)
@@ -126,6 +132,27 @@ FORCE_INLINE void _draw_heater_status(const int8_t heater, const bool blink) {
                 target = IFBED(thermalManager.degTargetBed(), thermalManager.degTargetHotend(heater));
   #endif
 
+  #if HAS_HEATED_CHAMBER
+    FORCE_INLINE void _draw_chamber_status(const bool blink) {
+      const float temp = thermalManager.degChamber(),
+                  target = thermalManager.degTargetChamber();
+      #if !HEATER_IDLE_HANDLER
+        UNUSED(blink);
+      #endif
+      if (PAGE_UNDER(7)) {
+        #if HEATER_IDLE_HANDLER
+          const bool is_idle = false, // thermalManager.chamber_idle.timed_out,
+                     dodraw = (blink || !is_idle);
+        #else
+          constexpr bool dodraw = true;
+        #endif
+        if (dodraw) _draw_centered_temp(target + 0.5, STATUS_CHAMBER_TEXT_X, 7);
+      }
+      if (PAGE_CONTAINS(28 - INFO_FONT_ASCENT, 28 - 1))
+        _draw_centered_temp(temp + 0.5f, STATUS_CHAMBER_TEXT_X, 28);
+    }
+  #endif
+
   #if DISABLED(STATUS_HOTEND_ANIM)
     #define STATIC_HOTEND true
     #define HOTEND_DOT    isHeat
@@ -271,7 +298,7 @@ void MarlinUI::draw_status_screen() {
 
   // At the first page, generate new display values
   if (first_page) {
-    #if ANIM_HOTEND || ANIM_BED
+    #if ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER
       uint8_t new_bits = 0;
       #if ANIM_HOTEND
         HOTEND_LOOP() if (thermalManager.isHeatingHotend(e) ^ SHOW_ON_STATE) SBI(new_bits, e);
@@ -279,6 +306,9 @@ void MarlinUI::draw_status_screen() {
       #if ANIM_BED
         if (thermalManager.isHeatingBed() ^ SHOW_ON_STATE) SBI(new_bits, 7);
       #endif
+      #if ANIM_CHAMBER
+        if (thermalManager.isHeatingChamber() ^ SHOW_ON_STATE) SBI(new_bits, 6);
+      #endif
       heat_bits = new_bits;
     #endif
     strcpy(xstring, ftostr4sign(LOGICAL_X_POSITION(current_position[X_AXIS])));
@@ -326,6 +356,20 @@ void MarlinUI::draw_status_screen() {
       u8g.drawBitmapP(STATUS_BED_X, bedy, STATUS_BED_BYTEWIDTH, bedh, BED_BITMAP(BED_ALT()));
   #endif
 
+  #if DO_DRAW_CHAMBER
+    #if ANIM_HAMBER
+      #define CHAMBER_BITMAP(S) ((S) ? status_chamber_on_bmp : status_chamber_bmp)
+    #else
+      #define CHAMBER_BITMAP(S) status_chamber_bmp
+    #endif
+    if (PAGE_CONTAINS(STATUS_CHAMBER_Y, STATUS_CHAMBER_Y + STATUS_CHAMBER_HEIGHT - 1))
+      u8g.drawBitmapP(
+        STATUS_CHAMBER_X, STATUS_CHAMBER_Y,
+        STATUS_CHAMBER_BYTEWIDTH, STATUS_CHAMBER_HEIGHT,
+        CHAMBER_BITMAP(CHAMBER_ALT())
+      );
+  #endif
+
   #if DO_DRAW_FAN
     #if STATUS_FAN_FRAMES > 2
       static bool old_blink;
@@ -366,6 +410,10 @@ void MarlinUI::draw_status_screen() {
       _draw_heater_status(-1, blink);
     #endif
 
+    #if HAS_HEATED_CHAMBER
+      _draw_chamber_status(blink);
+    #endif
+
     // Fan, if a bitmap was provided
     #if DO_DRAW_FAN
       if (PAGE_CONTAINS(STATUS_FAN_TEXT_Y - INFO_FONT_ASCENT, STATUS_FAN_TEXT_Y - 1)) {
diff --git a/config/default/Configuration_adv.h b/config/default/Configuration_adv.h
index 03c6bcfd5de60570da1d71c5eedcf608c7aab620..7f170310424dfe1e1914b2fb7b138ab209238b82 100644
--- a/config/default/Configuration_adv.h
+++ b/config/default/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h
index a4d4ae0386d51ea00f6bdbfd91e5e93e362c57ea..c67f83641777836866cfb8b015784c8148f90ea6 100644
--- a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h
+++ b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/AlephObjects/TAZ4/Configuration_adv.h b/config/examples/AlephObjects/TAZ4/Configuration_adv.h
index d0cfc132644ce2d804a6c45d97f6afaf6920c8ae..d9534a55b128a488315cd3db09958162c89fed23 100644
--- a/config/examples/AlephObjects/TAZ4/Configuration_adv.h
+++ b/config/examples/AlephObjects/TAZ4/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/AliExpress/UM2pExt/Configuration_adv.h b/config/examples/AliExpress/UM2pExt/Configuration_adv.h
index 9c004e59c767fde347753f1c032f27271e158fdd..219135ea2e5c584b2c09745ac480e90308f13ec7 100644
--- a/config/examples/AliExpress/UM2pExt/Configuration_adv.h
+++ b/config/examples/AliExpress/UM2pExt/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/A2/Configuration_adv.h b/config/examples/Anet/A2/Configuration_adv.h
index e44c289a0f1a0cebbbdedbf24e33ce76a37fbd85..d79814177ca0f1476e4f28cea560663f39ac802f 100644
--- a/config/examples/Anet/A2/Configuration_adv.h
+++ b/config/examples/Anet/A2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/A2plus/Configuration_adv.h b/config/examples/Anet/A2plus/Configuration_adv.h
index e44c289a0f1a0cebbbdedbf24e33ce76a37fbd85..d79814177ca0f1476e4f28cea560663f39ac802f 100644
--- a/config/examples/Anet/A2plus/Configuration_adv.h
+++ b/config/examples/Anet/A2plus/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/A6/Configuration_adv.h b/config/examples/Anet/A6/Configuration_adv.h
index 7980e46aa95f205ac2c952fd6c90d40059c61c30..b2849b70039699c33121e4358f341ebfe529d8de 100644
--- a/config/examples/Anet/A6/Configuration_adv.h
+++ b/config/examples/Anet/A6/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/A8/Configuration_adv.h b/config/examples/Anet/A8/Configuration_adv.h
index ea53723531b1347234af0772db529e78c851adea..5c1ade0b946c372be16a09fae391f65e4b015e99 100644
--- a/config/examples/Anet/A8/Configuration_adv.h
+++ b/config/examples/Anet/A8/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/A8plus/Configuration_adv.h b/config/examples/Anet/A8plus/Configuration_adv.h
index 461d00c70706ce3cd686889889123b4c08d6292f..a1ba977f3d3f832d7e54618cc741c61a26575ecb 100644
--- a/config/examples/Anet/A8plus/Configuration_adv.h
+++ b/config/examples/Anet/A8plus/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Anet/E16/Configuration_adv.h b/config/examples/Anet/E16/Configuration_adv.h
index 5a60fb0e8b03606521274da8813ceae5ddfa8e6e..ee1c865c7e30d109688086e5d1f7b26ac2185fe5 100644
--- a/config/examples/Anet/E16/Configuration_adv.h
+++ b/config/examples/Anet/E16/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/AnyCubic/i3/Configuration_adv.h b/config/examples/AnyCubic/i3/Configuration_adv.h
index 7eda335925e8caa7b99a634d64b8b3c3eab57d75..c6b259c067cea8aa9755ea66ab17a3cf16422ac7 100644
--- a/config/examples/AnyCubic/i3/Configuration_adv.h
+++ b/config/examples/AnyCubic/i3/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/ArmEd/Configuration_adv.h b/config/examples/ArmEd/Configuration_adv.h
index 57ee097224cda3407e876b7bbfb89bb6223bf1e7..aed60b1bd3125eebcb22f1bb11a1a38b10c0e538 100644
--- a/config/examples/ArmEd/Configuration_adv.h
+++ b/config/examples/ArmEd/Configuration_adv.h
@@ -1043,6 +1043,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h
index c08d0f81b9efc4c321884451350f2bea2a35f506..b8661f1021f0261d00768952b0f5855a8a301e9f 100644
--- a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h
+++ b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/BIBO/TouchX/default/Configuration_adv.h b/config/examples/BIBO/TouchX/default/Configuration_adv.h
index 3ebb27541a767f64b4dc2a9fb5f9ddfc692b5523..549cee8d1b6edf33d852a6b8799b665791a8889d 100644
--- a/config/examples/BIBO/TouchX/default/Configuration_adv.h
+++ b/config/examples/BIBO/TouchX/default/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/BQ/Hephestos/Configuration_adv.h b/config/examples/BQ/Hephestos/Configuration_adv.h
index f59267978ddd5dd686c6d6fc058b64905c34b753..28d1c486255e49245318b5eb53ab4023b55aee86 100644
--- a/config/examples/BQ/Hephestos/Configuration_adv.h
+++ b/config/examples/BQ/Hephestos/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/BQ/Hephestos_2/Configuration_adv.h b/config/examples/BQ/Hephestos_2/Configuration_adv.h
index a3462a408f478cbf886bd6da503fea4994cde349..4a68fab495966541eaecf26857a7f79519d9581e 100644
--- a/config/examples/BQ/Hephestos_2/Configuration_adv.h
+++ b/config/examples/BQ/Hephestos_2/Configuration_adv.h
@@ -1047,6 +1047,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/BQ/WITBOX/Configuration_adv.h b/config/examples/BQ/WITBOX/Configuration_adv.h
index f59267978ddd5dd686c6d6fc058b64905c34b753..28d1c486255e49245318b5eb53ab4023b55aee86 100644
--- a/config/examples/BQ/WITBOX/Configuration_adv.h
+++ b/config/examples/BQ/WITBOX/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Cartesio/Configuration_adv.h b/config/examples/Cartesio/Configuration_adv.h
index 552643b839778d6e34e3570935e53d7e227fdd55..37ff167b36496a0be7a9f7cc06d7260080e95650 100644
--- a/config/examples/Cartesio/Configuration_adv.h
+++ b/config/examples/Cartesio/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/CR-10/Configuration_adv.h b/config/examples/Creality/CR-10/Configuration_adv.h
index a3ed0745f6d2c742ca2e0705fd5572071dcdca9e..4a3a889ba05ed168228db1ad4c48ed46f07cb14e 100644
--- a/config/examples/Creality/CR-10/Configuration_adv.h
+++ b/config/examples/Creality/CR-10/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/CR-10S/Configuration_adv.h b/config/examples/Creality/CR-10S/Configuration_adv.h
index b6d4c7d9636971a5eed7f1ac207625036d19f9b3..f7488dd4aa600baedb0c369cdfc7108d05afa576 100644
--- a/config/examples/Creality/CR-10S/Configuration_adv.h
+++ b/config/examples/Creality/CR-10S/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/CR-10_5S/Configuration_adv.h b/config/examples/Creality/CR-10_5S/Configuration_adv.h
index beac229e5a135db6a2dfd5b9ccfaf1d3ccd5fa46..5162d130f1964a619e7f90cd3fc998c86996f0f3 100644
--- a/config/examples/Creality/CR-10_5S/Configuration_adv.h
+++ b/config/examples/Creality/CR-10_5S/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/CR-10mini/Configuration_adv.h b/config/examples/Creality/CR-10mini/Configuration_adv.h
index ac340734079b9ba1642af3a17a9b9c67047d2caa..7970e8117926878445e003196c3e35c427faa11c 100644
--- a/config/examples/Creality/CR-10mini/Configuration_adv.h
+++ b/config/examples/Creality/CR-10mini/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/CR-8/Configuration_adv.h b/config/examples/Creality/CR-8/Configuration_adv.h
index 9a903c0a709421473d1af9eed0b42f1d35b9544f..1dd0e65172d1b683c194bec9de434d1ccd0f28ff 100644
--- a/config/examples/Creality/CR-8/Configuration_adv.h
+++ b/config/examples/Creality/CR-8/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/Ender-2/Configuration_adv.h b/config/examples/Creality/Ender-2/Configuration_adv.h
index 1827d4319c1a6b18f856b891e4146b5cacf0d087..a0a5a1d02ffb8fe9b51dc752061c1a6c726cd2e3 100644
--- a/config/examples/Creality/Ender-2/Configuration_adv.h
+++ b/config/examples/Creality/Ender-2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/Ender-3/Configuration_adv.h b/config/examples/Creality/Ender-3/Configuration_adv.h
index 9473c34059e74c57bb29cf914ee8be9e2796b337..0c9279ebce62f5d77f74434dab8400d609c906bf 100644
--- a/config/examples/Creality/Ender-3/Configuration_adv.h
+++ b/config/examples/Creality/Ender-3/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Creality/Ender-4/Configuration_adv.h b/config/examples/Creality/Ender-4/Configuration_adv.h
index 4eff61d0fcbf19bb585dd01331ed1a632f83fdd4..dc29d35b7b37563a6d113629978ade47deecb39f 100644
--- a/config/examples/Creality/Ender-4/Configuration_adv.h
+++ b/config/examples/Creality/Ender-4/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Einstart-S/Configuration_adv.h b/config/examples/Einstart-S/Configuration_adv.h
index e1c7047501df2963abcf132f34a90ada4bc52263..0525ade2ce5aa5cc4c17f8d8bc99629a0cc41a98 100644
--- a/config/examples/Einstart-S/Configuration_adv.h
+++ b/config/examples/Einstart-S/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Felix/Configuration_adv.h b/config/examples/Felix/Configuration_adv.h
index 5f42fbbc54e667d794974304a1fdbfc46bdb2ae4..8b77c96f81180d3f6d3d2420721cef04a490b1d0 100644
--- a/config/examples/Felix/Configuration_adv.h
+++ b/config/examples/Felix/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/FlashForge/CreatorPro/Configuration_adv.h b/config/examples/FlashForge/CreatorPro/Configuration_adv.h
index db4d51a9ce39bbeeae7122665825c8445f493c5b..f0a729e021d2a44898e38de2c9b86fdf6e9c7bb9 100644
--- a/config/examples/FlashForge/CreatorPro/Configuration_adv.h
+++ b/config/examples/FlashForge/CreatorPro/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/FolgerTech/i3-2020/Configuration_adv.h b/config/examples/FolgerTech/i3-2020/Configuration_adv.h
index fc8eb86ba457c3a38a1653ef6ab2c0fe2c77a8b3..26925025df2e76d94cf9d974cf7935c43a7baa0e 100644
--- a/config/examples/FolgerTech/i3-2020/Configuration_adv.h
+++ b/config/examples/FolgerTech/i3-2020/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Formbot/Raptor/Configuration_adv.h b/config/examples/Formbot/Raptor/Configuration_adv.h
index 82617979c11208602ebdf4059de73cec56aa3801..d1ba8ff239550831ff08eaa5ef67edbedc00dc56 100644
--- a/config/examples/Formbot/Raptor/Configuration_adv.h
+++ b/config/examples/Formbot/Raptor/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h
index 49dbaaa6bec4182c30cd679c2e7454345478f48b..673d79ed9bca3a98aaa5e191fe0846ca9ea46d22 100644
--- a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h
+++ b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h
@@ -1043,6 +1043,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Formbot/T_Rex_3/Configuration_adv.h b/config/examples/Formbot/T_Rex_3/Configuration_adv.h
index 365e6c407ce4c28fad19ae678fa886e26e35423b..033b6bfa5ee2d3e90551e359cd9fea819de4e3e8 100644
--- a/config/examples/Formbot/T_Rex_3/Configuration_adv.h
+++ b/config/examples/Formbot/T_Rex_3/Configuration_adv.h
@@ -1043,6 +1043,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Geeetech/A10M/Configuration_adv.h b/config/examples/Geeetech/A10M/Configuration_adv.h
index 1dbfedbbf483c16033dcfa44062f30cd98559087..88d2f3039e3f7f2641fb8ecb96445451cb63f23b 100644
--- a/config/examples/Geeetech/A10M/Configuration_adv.h
+++ b/config/examples/Geeetech/A10M/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   #define STATUS_ALT_BED_BITMAP       // Use the alternative bed bitmap
   #define STATUS_ALT_FAN_BITMAP       // Use the alternative fan bitmap
   #define STATUS_FAN_FRAMES 3         // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Geeetech/A20M/Configuration_adv.h b/config/examples/Geeetech/A20M/Configuration_adv.h
index 3eecc969818a876f2b0b53d70d533d63be58914e..6f685e7e19f3f70761ea6edee07ca4b6a549f2c4 100644
--- a/config/examples/Geeetech/A20M/Configuration_adv.h
+++ b/config/examples/Geeetech/A20M/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   #define STATUS_ALT_BED_BITMAP       // Use the alternative bed bitmap
   #define STATUS_ALT_FAN_BITMAP       // Use the alternative fan bitmap
   #define STATUS_FAN_FRAMES 3         // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Geeetech/MeCreator2/Configuration_adv.h b/config/examples/Geeetech/MeCreator2/Configuration_adv.h
index a025f71d8ce519aa6c1fd8dfdec2c9f6f5533abd..1ee0e5656d105221aab8b4a86635fabf9ed43ba2 100644
--- a/config/examples/Geeetech/MeCreator2/Configuration_adv.h
+++ b/config/examples/Geeetech/MeCreator2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h
index 5fe36f34d585a1ee190da3478957a0ed59d4671a..5538c1610e02bd87e0f3ff946f476cf0fe6ca6c2 100644
--- a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h	
+++ b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h	
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h
index 5fe36f34d585a1ee190da3478957a0ed59d4671a..5538c1610e02bd87e0f3ff946f476cf0fe6ca6c2 100644
--- a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h	
+++ b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h	
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Infitary/i3-M508/Configuration_adv.h b/config/examples/Infitary/i3-M508/Configuration_adv.h
index 80a8dc486e78acc1d890c4cbd53cb773fc24775d..077f7dace36c55a9bd6f085a440b5f04124ff71b 100644
--- a/config/examples/Infitary/i3-M508/Configuration_adv.h
+++ b/config/examples/Infitary/i3-M508/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/JGAurora/A5/Configuration_adv.h b/config/examples/JGAurora/A5/Configuration_adv.h
index 5d5265608dd6b59a8f7eed16472a596244f6b879..59f0b25d8d58cc958a87982fdaa8bdabcc18587c 100644
--- a/config/examples/JGAurora/A5/Configuration_adv.h
+++ b/config/examples/JGAurora/A5/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/MakerParts/Configuration_adv.h b/config/examples/MakerParts/Configuration_adv.h
index ef652e012a5309855ce172ab46d99a6693ef4a35..ce6005b4930d6819cd10d16425dd052e180d8be0 100644
--- a/config/examples/MakerParts/Configuration_adv.h
+++ b/config/examples/MakerParts/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Malyan/M150/Configuration_adv.h b/config/examples/Malyan/M150/Configuration_adv.h
index 76f44fd8591006644c39359c49ceb1f7dd638a79..b83fce654142748b4dabb77283ade1f7f13eb758 100644
--- a/config/examples/Malyan/M150/Configuration_adv.h
+++ b/config/examples/Malyan/M150/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Malyan/M200/Configuration_adv.h b/config/examples/Malyan/M200/Configuration_adv.h
index c7d91564d87980c4f1f540ae0d088d9a54b7b65a..0a2660733f1ce1795d11a006450fbdedda820fb7 100644
--- a/config/examples/Malyan/M200/Configuration_adv.h
+++ b/config/examples/Malyan/M200/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Micromake/C1/enhanced/Configuration_adv.h b/config/examples/Micromake/C1/enhanced/Configuration_adv.h
index 853f0a532b9b4e485ae9e46bd75cac88026b8024..f898a84cd7b634eb87a55199a8740bdffe565190 100644
--- a/config/examples/Micromake/C1/enhanced/Configuration_adv.h
+++ b/config/examples/Micromake/C1/enhanced/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Mks/Robin/Configuration_adv.h b/config/examples/Mks/Robin/Configuration_adv.h
index 2570b95e369354542e977618c4493e711fc0b8d0..a9e8d90869dc8edf437ed1966d3db36e0e6be1bd 100644
--- a/config/examples/Mks/Robin/Configuration_adv.h
+++ b/config/examples/Mks/Robin/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Mks/Sbase/Configuration_adv.h b/config/examples/Mks/Sbase/Configuration_adv.h
index 941fd58b1e58e1e3ffa8294fe261c717efe07dfa..e0baf626e68aae43aa801e90196e12b0c2d2734f 100644
--- a/config/examples/Mks/Sbase/Configuration_adv.h
+++ b/config/examples/Mks/Sbase/Configuration_adv.h
@@ -1040,6 +1040,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/RapideLite/RL200/Configuration_adv.h b/config/examples/RapideLite/RL200/Configuration_adv.h
index cba493069f70fbc6705d7b719c67da026ba1da34..ed10aec7380ba0a0b49af9be98068b6dc3eaa2f3 100644
--- a/config/examples/RapideLite/RL200/Configuration_adv.h
+++ b/config/examples/RapideLite/RL200/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/RigidBot/Configuration_adv.h b/config/examples/RigidBot/Configuration_adv.h
index 742838a25582ce0c0f5dce4a708cba9717b7939b..061e9ee391c1b15717d7f70c82fb70f38811e665 100644
--- a/config/examples/RigidBot/Configuration_adv.h
+++ b/config/examples/RigidBot/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/SCARA/Configuration_adv.h b/config/examples/SCARA/Configuration_adv.h
index 3611b2f5fa907f517c1d917760eaf191a9fa10f6..396b404ad8525bd7f5a351f38cdd60dccd119bfc 100644
--- a/config/examples/SCARA/Configuration_adv.h
+++ b/config/examples/SCARA/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h
index 9e5d4183609628a5cf254e59c5b21ba7f0d52c48..adbd09450dd0217d47f7227a167072d1f302488c 100644
--- a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h
+++ b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Sanguinololu/Configuration_adv.h b/config/examples/Sanguinololu/Configuration_adv.h
index b0a5d0d6671be32de36dde728c3853404c2302b0..995e38a363da422d809fbbe9463b4f262ba994b9 100644
--- a/config/examples/Sanguinololu/Configuration_adv.h
+++ b/config/examples/Sanguinololu/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/TheBorg/Configuration_adv.h b/config/examples/TheBorg/Configuration_adv.h
index ddb75ec4638ecc4f1a93c472266dc2e282606eb9..0a4632c999679bb595b862a6978f739e1f89c665 100644
--- a/config/examples/TheBorg/Configuration_adv.h
+++ b/config/examples/TheBorg/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/TinyBoy2/Configuration_adv.h b/config/examples/TinyBoy2/Configuration_adv.h
index b450e4a2e35ea60627628aed2484bcd1e71dcd55..e7403b703df70a277e15e5bad373aaac16353500 100644
--- a/config/examples/TinyBoy2/Configuration_adv.h
+++ b/config/examples/TinyBoy2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Tronxy/X3A/Configuration_adv.h b/config/examples/Tronxy/X3A/Configuration_adv.h
index 5902f554ef6035435ec57f2feafd9d40a074cce9..454ceb7fb189099b602dbb3ef131646968657240 100644
--- a/config/examples/Tronxy/X3A/Configuration_adv.h
+++ b/config/examples/Tronxy/X3A/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Tronxy/X5S-2E/Configuration_adv.h b/config/examples/Tronxy/X5S-2E/Configuration_adv.h
index d0098289c8b6be4593605a4906221fa7345ad432..9351b07b2397c22a6e175bd590ce3c62d9f840ce 100644
--- a/config/examples/Tronxy/X5S-2E/Configuration_adv.h
+++ b/config/examples/Tronxy/X5S-2E/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/UltiMachine/Archim1/Configuration_adv.h b/config/examples/UltiMachine/Archim1/Configuration_adv.h
index 0a1b274ccca54cc83471b8fe58abdd56db7de105..fea05a982321b9d30435859b8c0a4e38d3ad5838 100644
--- a/config/examples/UltiMachine/Archim1/Configuration_adv.h
+++ b/config/examples/UltiMachine/Archim1/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/UltiMachine/Archim2/Configuration_adv.h b/config/examples/UltiMachine/Archim2/Configuration_adv.h
index 3c607001cbe2934a5db4a48b55cb880e7b0cb357..e04928bc3adcacc165777bf0ea13c084d5e4444b 100644
--- a/config/examples/UltiMachine/Archim2/Configuration_adv.h
+++ b/config/examples/UltiMachine/Archim2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/VORONDesign/Configuration_adv.h b/config/examples/VORONDesign/Configuration_adv.h
index 53f56c8cf5e710314150c249d848991bbde9daf9..f55328d658373c858b971f8a4fe636d5cf7c21e3 100644
--- a/config/examples/VORONDesign/Configuration_adv.h
+++ b/config/examples/VORONDesign/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Velleman/K8200/Configuration_adv.h b/config/examples/Velleman/K8200/Configuration_adv.h
index c77371268c29270801913e7ffab053791af4fd08..4cbef6a33f2796f5bf8e7ab35997fa056db60bdf 100644
--- a/config/examples/Velleman/K8200/Configuration_adv.h
+++ b/config/examples/Velleman/K8200/Configuration_adv.h
@@ -1052,6 +1052,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Velleman/K8400/Configuration_adv.h b/config/examples/Velleman/K8400/Configuration_adv.h
index 526fbad123e23d14b4f6981c74ee05fedc770b89..afe9d6c7607e24f7ef78abab991c9508a5b11def 100644
--- a/config/examples/Velleman/K8400/Configuration_adv.h
+++ b/config/examples/Velleman/K8400/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/WASP/PowerWASP/Configuration_adv.h b/config/examples/WASP/PowerWASP/Configuration_adv.h
index b345972ec8c20ffcc95ce6f868f7c0c5f825e572..ac57500b1f35af921ebbc1ac1280434ed872a7ff 100644
--- a/config/examples/WASP/PowerWASP/Configuration_adv.h
+++ b/config/examples/WASP/PowerWASP/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h
index 0781d52906dfd3eb6850712d09e1c191592fde25..ac046891dec1c656826b4f4496ba8f9bcde27245 100644
--- a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h	
+++ b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h	
@@ -1041,6 +1041,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h
index d9b6b12831e99d101a03f32ee196e6bda62bf109..1768463c1e9513b4b56d9e5246ea78661a6aaf88 100644
--- a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h
+++ b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
index 6a98f5967e68bd7590163dc51518ca70caf63c9d..07d10b380e5bf5c8760d178d221c0df8dd58ffb4 100644
--- a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
+++ b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/FLSUN/kossel/Configuration_adv.h b/config/examples/delta/FLSUN/kossel/Configuration_adv.h
index 6a98f5967e68bd7590163dc51518ca70caf63c9d..07d10b380e5bf5c8760d178d221c0df8dd58ffb4 100644
--- a/config/examples/delta/FLSUN/kossel/Configuration_adv.h
+++ b/config/examples/delta/FLSUN/kossel/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
index 8ca43673fbfb72963d6a257debcbd48f176de7a4..9265fd7c0a778445d0050b8160d38f7820b045c4 100644
--- a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
+++ b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h
index 8ca43673fbfb72963d6a257debcbd48f176de7a4..9265fd7c0a778445d0050b8160d38f7820b045c4 100644
--- a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h	
+++ b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h	
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/MKS/SBASE/Configuration_adv.h b/config/examples/delta/MKS/SBASE/Configuration_adv.h
index df867b5bacfb63dbf31b2849d1f0f5d209492b8b..cefe7dfbc3b1effc99dd89a174f5bdf789199b9f 100644
--- a/config/examples/delta/MKS/SBASE/Configuration_adv.h
+++ b/config/examples/delta/MKS/SBASE/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/Tevo Little Monster/Configuration_adv.h b/config/examples/delta/Tevo Little Monster/Configuration_adv.h
index 82ec67e6af2bc11a1faa828d7d786c16bc1f6cf2..8cc47732ac5ad4f365065b9d52b15bd4d21d0b9c 100644
--- a/config/examples/delta/Tevo Little Monster/Configuration_adv.h	
+++ b/config/examples/delta/Tevo Little Monster/Configuration_adv.h	
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/generic/Configuration_adv.h b/config/examples/delta/generic/Configuration_adv.h
index 8ca43673fbfb72963d6a257debcbd48f176de7a4..9265fd7c0a778445d0050b8160d38f7820b045c4 100644
--- a/config/examples/delta/generic/Configuration_adv.h
+++ b/config/examples/delta/generic/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/kossel_mini/Configuration_adv.h b/config/examples/delta/kossel_mini/Configuration_adv.h
index bd826558a147bed4c1f6b168eedd9e595a60ea38..fa1ae608144b455b573150fb895f9d9e57441dfb 100644
--- a/config/examples/delta/kossel_mini/Configuration_adv.h
+++ b/config/examples/delta/kossel_mini/Configuration_adv.h
@@ -1037,6 +1037,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/delta/kossel_xl/Configuration_adv.h b/config/examples/delta/kossel_xl/Configuration_adv.h
index 330b5bbebea4cec4419a9a23523e43100015b5ff..534be6854497115c93f4355d33b5334e1581ce0f 100644
--- a/config/examples/delta/kossel_xl/Configuration_adv.h
+++ b/config/examples/delta/kossel_xl/Configuration_adv.h
@@ -1038,6 +1038,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/gCreate/gMax1.5+/Configuration_adv.h b/config/examples/gCreate/gMax1.5+/Configuration_adv.h
index f790d1a340b27d83e6c83c2bab9a9b07ab24355f..6a67fc0145e878d5fc6047e6251e34643ff51bc9 100644
--- a/config/examples/gCreate/gMax1.5+/Configuration_adv.h
+++ b/config/examples/gCreate/gMax1.5+/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/makibox/Configuration_adv.h b/config/examples/makibox/Configuration_adv.h
index 6a37af45430de25fd3e2ce38c7b8738bfcc51831..8433334a636b1c1b213d6a4997f4f77414b19d7d 100644
--- a/config/examples/makibox/Configuration_adv.h
+++ b/config/examples/makibox/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/tvrrug/Round2/Configuration_adv.h b/config/examples/tvrrug/Round2/Configuration_adv.h
index e9b3c89a19a3d1d3b9afc2651221df2cf1877f3a..bccab5b0035683d9e55c6c1a254cba76c7097ef7 100644
--- a/config/examples/tvrrug/Round2/Configuration_adv.h
+++ b/config/examples/tvrrug/Round2/Configuration_adv.h
@@ -1039,6 +1039,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames
diff --git a/config/examples/wt150/Configuration_adv.h b/config/examples/wt150/Configuration_adv.h
index 000bdd6406b6057cb62697bc83a534a08eeebf8c..18025217bc81444da55438d13a0b46ff05774b94 100644
--- a/config/examples/wt150/Configuration_adv.h
+++ b/config/examples/wt150/Configuration_adv.h
@@ -1040,6 +1040,7 @@
   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating
   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating
+  #define STATUS_CHAMBER_ANIM         // Use a second bitmap to indicate chamber heating
   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap
   //#define STATUS_ALT_FAN_BITMAP     // Use the alternative fan bitmap
   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames