diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h
index fff9e7a70fcd9b8aabd41c85dbae2494d227a04f..3b164a4f65c0ae5709763bfffe981f540f0504f8 100644
--- a/Marlin/Configuration.h
+++ b/Marlin/Configuration.h
@@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h
index 46ebbb84f152e4700341a08886ded8cf4d3d05f9..57292b218e3a5e7f42689f6a6f2745ebab16dd50 100644
--- a/Marlin/example_configurations/Felix/Configuration.h
+++ b/Marlin/example_configurations/Felix/Configuration.h
@@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/Hephestos/Configuration.h b/Marlin/example_configurations/Hephestos/Configuration.h
index cefd2ad365825cc79c010da0f9692db5ef31fe83..4bf40859faccb4e193070b31996d99f9c36f8907 100644
--- a/Marlin/example_configurations/Hephestos/Configuration.h
+++ b/Marlin/example_configurations/Hephestos/Configuration.h
@@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/Hephestos_2/Configuration.h b/Marlin/example_configurations/Hephestos_2/Configuration.h
index 6b368eee1960c6c65d0b0803be83c7d05699ebe0..285ffb536f22c9b319f52c940bb9a53951ba935d 100644
--- a/Marlin/example_configurations/Hephestos_2/Configuration.h
+++ b/Marlin/example_configurations/Hephestos_2/Configuration.h
@@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/K8200/Configuration.h b/Marlin/example_configurations/K8200/Configuration.h
index 19fe289f6cc8597121d690be73a39784a60bd480..17290bc875a224b370a013e4b8c682c7f0eff66f 100644
--- a/Marlin/example_configurations/K8200/Configuration.h
+++ b/Marlin/example_configurations/K8200/Configuration.h
@@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE     // K8200: for Display VM8201
 
 //
diff --git a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
index 048a41544b7ed0f9f1ae64c6d8dc487e168f93fc..22d7766191393bd79fcbf3170d6690f3d88273fe 100644
--- a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
+++ b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
@@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/RigidBot/Configuration.h b/Marlin/example_configurations/RigidBot/Configuration.h
index dec8dc20a7c9185461bf7b334c314e250db4ce16..42a086495a2132e1c0b0fcb2612c4ef3fa7b62e0 100644
--- a/Marlin/example_configurations/RigidBot/Configuration.h
+++ b/Marlin/example_configurations/RigidBot/Configuration.h
@@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h
index 7f7f8ac73f52b1b3722cbf78140cbbb291014e72..4bc60ac2aa1b66e281bbc01c15e2145cc26b7d86 100644
--- a/Marlin/example_configurations/SCARA/Configuration.h
+++ b/Marlin/example_configurations/SCARA/Configuration.h
@@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/TAZ4/Configuration.h b/Marlin/example_configurations/TAZ4/Configuration.h
index c387bb615734754e7466bbc729301d5c04b180f5..7b52693b94a69fedcd326a3c0732c0beefac5445 100644
--- a/Marlin/example_configurations/TAZ4/Configuration.h
+++ b/Marlin/example_configurations/TAZ4/Configuration.h
@@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/WITBOX/Configuration.h b/Marlin/example_configurations/WITBOX/Configuration.h
index 9d77646ad817c66a3066a46d540021391b82f0e3..aecbdc75d15c58f73bbbfc6cc09f75857c10bab9 100644
--- a/Marlin/example_configurations/WITBOX/Configuration.h
+++ b/Marlin/example_configurations/WITBOX/Configuration.h
@@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/adafruit/ST7565/Configuration.h b/Marlin/example_configurations/adafruit/ST7565/Configuration.h
index d95866ca7383d13bd8712f33548560a27a441926..5eb8301be56b4b8f70a3bd7e09a3f5e744d91d81 100644
--- a/Marlin/example_configurations/adafruit/ST7565/Configuration.h
+++ b/Marlin/example_configurations/adafruit/ST7565/Configuration.h
@@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/biv2.5/Configuration.h b/Marlin/example_configurations/delta/biv2.5/Configuration.h
index 55b5a20a3cad7fb6bb70396059c6624e082217b4..6cbb21ae51166c57c88691fdb9d7640461cad8d5 100644
--- a/Marlin/example_configurations/delta/biv2.5/Configuration.h
+++ b/Marlin/example_configurations/delta/biv2.5/Configuration.h
@@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h
index 993a65d08d3f9b5681b4fa4e39edf2847a72e067..e6f049528ad0605baa5231aeb0b639d0a23ff8fe 100644
--- a/Marlin/example_configurations/delta/generic/Configuration.h
+++ b/Marlin/example_configurations/delta/generic/Configuration.h
@@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h
index 8ca3e97be23fd0d0c6137b8873ae125ce29715d3..e55d2941ee59275b218b4e6c830a0fdc1cfa13c0 100644
--- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h
@@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_pro/Configuration.h b/Marlin/example_configurations/delta/kossel_pro/Configuration.h
index 86dde3ab3b43757cabeffabad310040bea120a4c..61c6eee00837611d626453163c67faa5b50dbbbc 100644
--- a/Marlin/example_configurations/delta/kossel_pro/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_pro/Configuration.h
@@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_xl/Configuration.h b/Marlin/example_configurations/delta/kossel_xl/Configuration.h
index 556f3cc21e843976cec5532b104a82bd8d1c6bcd..37240d13680e2aea0faa5e261938f0acbe089534 100644
--- a/Marlin/example_configurations/delta/kossel_xl/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_xl/Configuration.h
@@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h
index 8151dedfb803256ed33716f6b02fc1689f44e4c5..3d21ed402aaaa8ea5ec42b9d688217ff96e62f1b 100644
--- a/Marlin/example_configurations/makibox/Configuration.h
+++ b/Marlin/example_configurations/makibox/Configuration.h
@@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h
index 8ccdb1eaa61312e31d747e410631051093b63da3..32bfc9cd04d398d66df9271faa0c24ddd96031c8 100644
--- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h
+++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h
@@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //