diff --git a/Marlin/src/feature/power_loss_recovery.cpp b/Marlin/src/feature/power_loss_recovery.cpp
index a17e80ef3f944948e906d5f5c5af4a9346ec7009..ecdf520a8ac180ac0d3be9ac85912c0674600536 100644
--- a/Marlin/src/feature/power_loss_recovery.cpp
+++ b/Marlin/src/feature/power_loss_recovery.cpp
@@ -135,7 +135,7 @@ void PrintJobRecovery::save(const bool force/*=false*/, const bool save_queue/*=
         || ELAPSED(ms, next_save_ms)
       #endif
         // Save every time Z is higher than the last call
-        || current_position[Z_AXIS] > info.current_position[Z_AXIS] 
+        || current_position[Z_AXIS] > info.current_position[Z_AXIS]
     #endif
   ) {
 
diff --git a/Marlin/src/lcd/menu/game/invaders.cpp b/Marlin/src/lcd/menu/game/invaders.cpp
index 5211e4ad8109b40579b33e9c4710ddfeb1ee22fc..d9660f52f30e143ad8a2374cf77c05db29d19034 100644
--- a/Marlin/src/lcd/menu/game/invaders.cpp
+++ b/Marlin/src/lcd/menu/game/invaders.cpp
@@ -63,7 +63,7 @@ const unsigned char invader[3][2][16] PROGMEM = {
       B01111111,B11110000,
       B00011111,B11000000,
       B00010000,B01000000,
-      B00100000,B00100000 
+      B00100000,B00100000
     }
   }, {
     { B00001111,B00000000,